Specifies sounds (.wav file) that play as collisions occur. You can select one or more types of collisions to match with sounds.
To use this functionality, you must install the Construction module.
Collision set name
Displays the current collision set name. You can create a new collision set on the Type Filter tab.
Assigns a default sound to all collision types. The default sound is used for any collision type that does not have one of the override sounds selected below.
Assigns a sound to collisions with intersecting elements.
Assigns a sound to collisions with tangent elements.
Assigns a sound to collisions with elements that contain other elements.
Assigns a sound to collisions with elements embedded in other elements.
Between component elements
Assigns a sound to collisions with elements that have the same DMRS linkage. Elements with the same linkage are all part of a larger component.