Provides options for controlling the light from a camera flashbulb. This type of lighting is particularly useful for people who want to create "pretty pictures" but do not know how to set the lights properly in their models. A warning appears in the Text window if no lights have been defined in the current scene, and to prevent an un-viewable render, a default flashbulb light is used automatically.
Uses flashbulb lighting in the raytraced image. Flashbulb lighting does not generate shadows because the flashbulb location is the same as the eye point. As a result, flash lighting is also useful during material setup to determine the overall color balance of the image. Flashbulb lighting acts as a point light at the camera lens. As with point lights, there is light falloff from the camera, which is controlled by Intensity.
Intensity from 0 to 1
Controls the intensity of the flashlight bulb. We recommend setting this option to 0.70.
Controls the color of the flashbulb light. We recommend setting this option to white (RGB 255, 255, 255).
Displays the Color dialog box, allowing you to choose an alternative color for the flashbulb light.
Flashbulb lighting should be used rather than ambient lighting when no lights are present in the model because flashbulb lighting is not affected by material ambient reflectivity.