Occurrence Tab (Solid Properties Dialog Box) - Intergraph Smart 3D - Help

Intergraph Smart 3D Civil

PPMProductFamily
3D Design and Visualization
PPMProduct
Intergraph Smart 3D
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Help
Version_S3D
12.x(2018)

Displays all editable instance-specific information about the selected designed solid. The property name appears on the left side of the grid and the corresponding property value appears on the right side of the grid. If more than one solid object is selected, common occurrence properties for the selected objects appear on the tab.

When viewing properties for a single solid object, the following properties appear. More properties may appear depending on what you defined in the reference data. For more information about occurrences defined in the reference data, see the Equipment and Furnishings Reference Data Guide available from the Help > Printable Guides command in the software.

Because equipment properties are customizable in the equipment and furnishings reference data, only the properties that are required by the software are documented.

Category

Select the properties to view, modify, or define. Equipment properties are divided into several different categories: Standard, Weight and CG, and Position and Orientation.

Display Aspect

Select the display aspects that you want to see for the solid.

Standard

Name

Displays the name of the solid object. The solid name is based on the Name Rule selection. If you type a name in this field, the Name Rule property updates to User Defined.

Name Rule

Specify the naming rule to use to name this solid object. You can select one of the listed rules or select User Defined to specify the solid name yourself in the Name box.

Material Name

Select the material for the solid.

Material Grade

Select the material grade for the solid.

You must define a material and material grade before the software can calculate the solid's weight and center of gravity.

Surface Area

Displays the calculated surface area.

Volume

Displays the calculated volume.

Weight and CG

Displays the center-of-gravity and the weight of the selected object. The center-of-gravity locations are displayed relative to the active coordinate system along the X-, Y-, and Z-axes. The weight value that is displayed in the properties dialog box is calculated as the material density multiplied by the object's solid volume. Therefore, the material of the object affects the weight value that is displayed here. Check the material assigned to the object if the weight displayed is an improbable value. For the most accurate weight calculation, use the Tools > Run Reports command.

Dry Weight

Specifies the dry weight of the object.

Wet Weight

Specifies the wet weight of the object.

For equipment, the Weight and CG property Wet Weight is the sum of Dry Weight and Water Weight. The dry weight and water weight values are catalog properties defined on the part sheet for the equipment.

Dry CG X

Specifies the X-axis location of the dry center-of-gravity.

Dry CG Y

Specifies the Y-axis location of the dry center-of-gravity.

Dry CG Z

Specifies the Z-axis location of the dry center-of-gravity.

Wet CG X

Specifies the X-axis location of the wet center-of-gravity.

Wet CG Y

Specifies the Y-axis location of the wet center-of-gravity.

Wet CG Z

Specifies the Z-axis location of the wet center-of-gravity.

Dry WCG Origin

Specifies the way in which the dry weight center-of-gravity location is defined. The list is defined by the WCGOrigin codelist.

  • Computed indicates that the software calculates the origin location.

Defined indicates that you want to manually define the dry weight center-of-gravity location relative to the active coordinate system.

Wet WCG Origin

Specifies the way in which the wet weight center-of-gravity location is defined. The list is defined by the WCGOrigin codelist.

  • Computed indicates that the software calculates the origin location.

  • Defined indicates that you want to manually define the wet weight center-of-gravity location relative to the active coordinate system.

Position and Orientation

East

Displays the distance of the connection point from the active coordinate system origin in the east direction.

North

Displays the distance of the connection point from the active coordinate system origin in the north direction.

Elevation

Displays the distance of the connection point above or below the active coordinate system origin.

Bearing

Specifies the bearing angle for the object. The Bearing angle is measured between the local x-axis of the object and the Y-axis (North) of the global coordinate system in the XY-plane. The local x-axis is the default axis of primary symmetry for all symbols in the catalog. The bearing measurement direction is clockwise from the active coordinate system North looking in the negative active coordinate system direction; that is, down from 0 to 360 degrees. You can enter negative bearing angles, but the software automatically converts them to the positive equivalents. If the pitch is set to +/- 90 degrees, then the bearing measure displays 0 degrees.

Pitch

Specifies the pitch angle for the object. The Pitch angle measures between the x-axis of the object and the X-axis of the global coordinate system in the XZ-plane. This option sets the reference in the model to a line that is the intersection of the vertical plane through the X-axis of the local coordinate system and the active coordinate system horizontal plane. The angle is measured in the positive direction from the horizontal plane in the active coordinate system up direction regardless of the current bearing. Another way to describe pitch is the rotation of the object about its y-axis. Pitch angles are limited to between -90 degrees and +90 degrees, with 0 indicating horizontal.

Roll

Specifies the roll angle for the object. The Roll angle measures between the local z-axis of the object and the Z-axis of the global coordinate in the YZ-plane. Another way to describe roll is the rotation of the object about its x-axis. This option sets the reference in the model to a line that is perpendicular to the local coordinate system x-axis and in the horizontal plane. Roll angles are measured clockwise from horizontal to the y-axis of the local coordinate system. The roll angle is between 0 and 360 degrees. You can enter negative roll angles, but the software automatically converts them to the positive equivalents. If the pitch is set to +/- 90 degrees, then the reference in the model is the North axis.