These commands provide view manipulations. All of these commands result in modifying what is seen in the selected views. These commands only manipulate the view of the model, but do not manipulate the actual model.
Viewing – Modifies the view to define what is seen in it.
View More – Modifies the view to define what is seen.
Viewing Direction – Modifies the viewing direction.
View Depth – Modifies the view depth.
Open/Close – Allows a view to be opened or closed. The items in the sub-menu are view numbers. The views that are darkened are open.
Bottom-to-Top – Makes the bottom view fully visible, even if the view is fully obscured before this item is chosen.
Cascade – Stacks views in numerical order with the lowest numbered view entirely visible and the title bar of each remaining view visible.
Tile – Tiles open graphics views.
Swap – Swaps the screen image between two logical screens. When Swap is chosen, the physical screens are updated with the contents of the previously hidden logical screen. This item is dimmed if your system is configured with dual monitors or if it does not support two virtual screens.
Although the Swap command is not dimmed when using a NT workstation, it does not apply.
Update – Updates a view, all of the views, the right or left view, or the grid displayed on a view.
Previous – Modifies the screen image to display the previous view.
Next – Modifies the screen image to display the next view.
Copy – Copies the content of one view into another specified view.
Camera – Turns on the camera and defines the camera position and target.
On turns the camera on.
Off turns the camera off.
Set Up turns on and sets up the camera.
Move Camera moves the camera (like focusing the camera at an object and moving around to obtain different views of it).
Move Target moves the target (like standing in one position and pointing the camera at different objects).
Lens opens the Camera Lens setting box, which is used to set the angles and focal lengths of view camera lenses. Changes take effect only if applied with the Apply button.
Render – Converts and displays views in one of the following ways: wiremesh, hidden line, filled hidden line, constant, smooth, phong, phong stereo, or phong antialias. Also, FlyThrough activates the FlyThrough Producer setting box, which is used to create simple animations, called sequences, for visualizing 3D models.
Levels – Defines which levels are displayed in a view. Changes take effect only if applied with the Apply button.
All PDS level control is manipulated using Category Control. Intergraph does not recommend using native Microstation level controls (i.e. on/off, color, line type, etc.) in conjunction with any PDS application.
Rotation – Opens the change view rotation box, which is used to control view rotation. Changes take effect only if applied with the Apply button.