File > Import > Display Set Animations
Imports Display Set animations from another database (MDB) file into the active project database. This process includes the import of display sets and their corresponding display paths. An import enables you to reuse animations in different projects.
To perform an import, the active project must have display sets with either the same display set Name or ID as that of the display sets to be imported. Otherwise, an error message similar to the one shown below displays to let you know the import operation cannot be performed.
Database file name
Specifies the name of the database file that contains the display set animations to be imported.
Navigates to the database file containing the display set animations you want to import.
Lists the display set animations contained in the selected database file by display set ID.
Display Set Name
Lists the display set animations in the selected database file by Display Set Name.
Sorts the display set animations in the selected database file by start time.
Sorts the display set animations in the selected database file by end time.
Imports the selected display set animations without closing the dialog box.
Selects all of the display set animations in the list.
Removes all display set animation selections shown in the list.
Import a Display Set Animation
Click File > Import > Display Set Animations.
Type in the path and file name or click Browse to select the database file you want to use. The active project must have display sets with either the same display set Name or ID as those of the display sets to import.
Select each Display Set animation to import into the active project and click Import.
The system displays the status of the import process in the Text window and on the status bar.
When the import is completed, close the dialog box.
The system displays the imported animation paths when you close the dialog box. Use the Animation Player to run the imported animations.