Member Part Tab (Member Part Prismatic Properties Dialog Box) - Intergraph Smart 3D - Help

Intergraph Smart 3D Structure

PPMProductFamily
3D Design and Visualization
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Intergraph Smart 3D
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Help
Version_S3D
12.1(2019)

Specifies the properties for the member.

Category

Select the properties to view for the member. Member part properties are divided into several different categories: Standard, Weight and CG, Fabrication and Construction, Surface Treatment and Coating, Responsibility, and End Releases. You select which category that you want to define values for by using the Category option.

Standard

Name

Displays the name of the member part. The member part name is based on the Name Rule selection. If you want to type a new name for the member part, in the Name Rule box, select User Defined, and then type a name for the member part in the Name box.

Name Rule

Specify the naming rule to use to name this member part.

  • Member Part Type Name Rule - Names the member part using this method: <member type>-<location>-<index number> where <member type> is the selected Type property, <location> is the global workshare location ID, and <index number> is a unique index number that starts at 0001. For example: Beam-1-0003.

  • Default Name Rule - Names the member part using this method: MemberPartPrismatic-<location>-<index number> where <location> is the global workshare location ID and <index number> is a unique index number that starts at 0001. For example: MemberPartPrismatic-1-0045.

  • User Defined - Select this name rule to name the member system yourself using the Name box.

If you plan to export this model to Tekla Structures using CIMsteel, you must know that Tekla limits part names to 21 characters. If you use a Smart 3D naming rule that creates a member part name that is longer than 21 characters, Tekla truncates the name during the CIMsteel import into Tekla. This truncation can cause all your member parts to have the same name in Tekla because Smart 3D naming rules have the unique index at the end of the name.

Parent System

Specifies the name of the parent system. You can define new systems in the Systems and Specifications task.

Type category

Specifies the type category of the member, such as a beam or a column. The available member properties change depending on the member type category that you select. You can define a custom member type category by editing the Structural Member Type list in the Catalog task.

Type

Specifies the type category of the member, such as a beam or a column. The available member properties change depending on the member type category that you select. You can define a custom member type category by editing the Structural Member Type list in the Catalog task.

Priority

Specifies the priority assigned to the object system. Smart 3D uses the priority to group objects. To change the options on the list, edit the Structural Member Priority select list in Catalog.

Length

Displays the length of the member without cutbacks applied. You cannot change this value.

Cut Length

Specifies the length of the member with cutbacks applied. You cannot change this value. A cutback is that part of a member removed by an assembly connection or by a manually placed trim (a cope, for example).

Reporting Requirements

Specifies whether this object is reported.

Reporting Type

Specifies the reporting requirements code for the object. Valid codes are defined in Catalog in the Reporting Type select list.

Piece Mark

Specifies the piece mark of the member. Piece marks are typically used when importing and exporting member through CIMsteel. If a piece mark displays, the mark is usually the identity of the manufactured part from the other software package.

Assembly Mark

Specifies the assembly mark of the member. If the member was imported through CIMsteel, the assembly mark is usually the identity of the manufactured assembly to which this member belongs.

Seam Angle

Specifies the location of the seam. This angle is measured clockwise from orientation vector of the member looking down the member from the start end.

Seam Angle is only available on cross-sections that use the Has Seam definition. Refer to the Smart 3D Symbol 2D User's Guide and Symbol 2D Reference Data Guide for more information about cross-sections.

Weight and CG

Displays the center-of-gravity and the weight of the selected object. The center-of-gravity locations are displayed relative to the active coordinate system along the X-, Y-, and Z-axes. The weight value that is displayed in the properties dialog box is calculated as the material density multiplied by the object's solid volume. Therefore, the material of the object affects the weight value that is displayed here. Check the material assigned to the object if the weight displayed is an improbable value. For the most accurate weight calculation, use the Tools > Run Reports command.

Dry Weight

Specifies the dry weight of the object.

Wet Weight

Specifies the wet weight of the object.

For equipment, the Weight and CG property Wet Weight is the sum of Dry Weight and Water Weight. The dry weight and water weight values are catalog properties defined on the part sheet for the equipment.

Dry CG X

Specifies the X-axis location of the dry center-of-gravity.

Dry CG Y

Specifies the Y-axis location of the dry center-of-gravity.

Dry CG Z

Specifies the Z-axis location of the dry center-of-gravity.

Wet CG X

Specifies the X-axis location of the wet center-of-gravity.

Wet CG Y

Specifies the Y-axis location of the wet center-of-gravity.

Wet CG Z

Specifies the Z-axis location of the wet center-of-gravity.

Dry WCG Origin

Specifies the way in which the dry weight center-of-gravity location is defined. The list is defined by the WCGOrigin codelist.

  • Computed indicates that the software calculates the origin location.

Defined indicates that you want to manually define the dry weight center-of-gravity location relative to the active coordinate system.

Wet WCG Origin

Specifies the way in which the wet weight center-of-gravity location is defined. The list is defined by the WCGOrigin codelist.

  • Computed indicates that the software calculates the origin location.

  • Defined indicates that you want to manually define the wet weight center-of-gravity location relative to the active coordinate system.

Fabrication and Construction

Fabrication Requirement

Specifies the fabrication requirement for the object. To change the options on the list, edit the Fabrication Type select list in Catalog.

Fabrication Type

Specifies the type of fabrication for the object. To change the options on the list, edit the Fabrication Type select list in Catalog.

The glyph indicates that the fabrication type for the part is determined by the specification. The glyph is not visible after you modify the fabrication type.

Construction Requirement

Specifies the construction requirement for the object. To change the options on the list, edit the Construction Requirement select list in Catalog.

Construction Type

Specifies the type of construction for the object. To change the options on the list, edit the Construction Type select list in Catalog.

Surface Treatment and Coating

Exterior Coating Requirement

Specifies the coating requirement for the object. To change the options on the list, edit the Coating Type select list in Catalog.

Exterior Coating Type

Specifies the type of coating for the object. To change the options on the list, edit the Coating Type select list in Catalog.

Coating Color

Specifies the color of the object coating. To change the options on the list, edit the Coating Color select list in Catalog. Smart 3D includes this property in the painting area report.

Exterior Coating Area

Specifies the area of the coating for the object.

Responsibility

Cleaning Responsibility

Specifies the party responsible for cleaning the object. To change the options on the list, edit the Cleaning Responsibility select list in Catalog.

Design Responsibility

Specifies the party responsible for designing the object. To change the options on the list, edit the Design Responsibility select list in Catalog.

Fabrication Responsibility

Specifies the party responsible for fabricating the object. To change the options on the list, edit the Fabrication Responsibility select list in Catalog.

Installation Responsibility

Specifies the party responsible for installing the object. To change the options on the list, edit the Installation Responsibility select list in Catalog.

Painting Responsibility

Specifies the party responsible for painting the object. To change the options on the list, edit the Painting Responsibility select list in Catalog.

Requisition Responsibility

Specifies the party responsible for ordering the object. To change the options on the list, edit the Requisition Responsibility select list in Catalog.

Supply Responsibility

Specifies the party responsible for delivering the object. To change the options on the list, edit the Supply Responsibility select list in Catalog.

Testing Responsibility

Specifies the party responsible for testing on the object. To change the options on the list, edit the Testing Responsibility select list in Catalog.

End Releases

Start Member Release

Select the directions to release at the start of the member part. Directions are defined in the local coordinate system of the member system. If the combination of directions is not available, select the User Defined option and define the releases yourself.

Start X Displacement

Defines if the X direction at the start of the member part is fixed or free.

Start Y Displacement

Defines if the Y direction at the start of the member part is fixed or free.

Start Z Displacement

Defines if the Z direction at the start of the member part is fixed or free.

Start X Rotation

Defines if the X moment direction at the start of the member part is fixed or free.

Start Y Rotation

Defines if the Y moment direction at the start of the member part is fixed or free.

Start Z Rotation

Defines if the Z moment direction at the start of the member part is fixed or free.

End Member Release

Select the directions to release at the end of the member part. Directions are defined in the local coordinate system of the member system. If the combination of directions is not available, select the User Defined option and define the releases yourself.

End X Displacement

Defines if the X direction at the end of the member part is fixed or free.

End Y Displacement

Defines if the Y direction at the end of the member part is fixed or free.

End Z Displacement

Defines if the Z direction at the end of the member part is fixed or free.

End X Rotation

Defines if the X moment direction at the end of the member part is fixed or free.

End Y Rotation

Defines if the Y moment direction at the end of the member part is fixed or free.

End Z Rotation

Defines if the Z moment direction at the end of the member part is fixed or free.

See Also

Member Part Prismatic Properties Dialog Box