This option enables you to compile Eden source code and add the resulting code to the graphic commodity library. You can process a single file or specify a list of files to be created. Refer to the description of the Graphic Commodity Library for information on naming conventions for Eden modules.
Before Using This Command
Set Piping Eden Path and Piping Eden Node in the Default Project Control Data to the location of the Eden source files.
To add more than one Eden file to the library, create a list file which identifies the names of the Eden source files to be added. The list file should contain one entry (source file name) per line. The list file and all of the source files should reside in the source file directory.
Select the Create option.
Set the toggle to Single to process a single source file or to List to process a list file.
Specify Filename for processing
Key in the name of the Eden file or list file to be compiled and added to the active library.
The system verifies the existence of the specified file.
The system displays the default node name and path for the Eden modules, as specified in the Default Project Control Data, at the bottom of the form.
You can use the default setting or modify these fields to override the default location for this operation.
Accept or Select Other Option
Accept the file and begin processing.