Wall System Properties - Intergraph Smart 3D - Help - Hexagon PPM

Intergraph Smart 3Dx Property Descriptions

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Intergraph Smart 3D
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Smart 3D Version
13

Displays properties for wall systems. Wall systems are logical collections of wall parts.

The order in which the properties display in your view depends on your configuration.

Approval State

Specifies the status of the selected object or filter. Changing this property sets the Status. The display depends on your access level. You might be unable to change the status of the object. The list is defined by the ApprovalStatus codelist.

Smart 3Dx saves an object to the database when you change that object's status. Use Undo (CTRL + Z) to reverse the status change.

You can only edit or manipulate an object with a status of Working.

Bearing

Specifies whether or not the wall is a load bearing wall.

Boundary Offset

Specifies the distance the wall should be offset from the selected boundary.

Boundary Offset Reference

Specifies which part of the member the slab should use as the boundary when a member is used as a boundary for a slab. To change the options on the list, edit the Slab Boundary Reference select list in Catalog.

Inner port-face of a bounding member

Indicates that the slab stops at the inner-most plane of the bounding member.

Centerline (axis) of a bounding member

Indicates that the slab stops at the member-line axis of the bounding member. In the picture below, the beams were placed using cardinal point 8, which means the member-line axis is in the top center of the beams.

Outer port-face of a bounding member

Indicates that the slab stops at the out-most plane of the bounding member.

Composition

Specifies the composition for the wall type. The layers in the select composition appear.

Continuity Priority Number

Specifies the priority when two profile systems that have the same Continuity setting intersect. The profile system with the lowest continuity priority number penetrates the other system. For example, two profile systems intersect and the Continuity setting of each set to Continuous. The profile system with the lowest Continuity Priority number splits the other profile system. You can only modify this property at the root system.

Continuity Type

Specifies the way in which the object system reacts when the system intersects another object system (your automatic splitting preference). The list is defined by the StructContinuity codelist.

Continuous

Indicates that the object system should split the other object system.

Intercostal

Indicates that the object system should be split by the other object system.

You cannot split objects that have a Continuity Type setting of Continuous.

Created by

Specifies the name of the person who created the object.

Date Created

Specifies the creation date of the object.

Date Last Modified

Specifies the date of the last modification to the object.

Dry Center of Gravity

Specifies the location of the dry center-of-gravity for the object.

Dry Weight

Specifies the dry weight of the object.

Height

Specifies the height of the wall.

Horizontal Offset

Specifies the horizontal offset between the object and the object's selected Position location.

Hyperlink

Specifies the URL or local file path associated with the object. Click the hyperlink to open the page or object in your default browser. Point to the hyperlink to display the URL or path as a tooltip.

Description

Specifies the descriptive text associated with the hyperlink.

URL

Specifies the web address or local file name associated with the hyperlink. The URL must include the protocol, such as http: or https:, as well as the domain name. For example, https://hexagonppm.com/.

Last Modified by

Specifies the name of the person who last modified the object.

Layer Number

Specifies the number associated with the layer in the wall.

Layer Part Number #1

Specifies a part number for the layer. The part number must be unique across the entire catalog.

Layer Part Number #10

Specifies a part number for the layer. The part number must be unique across the entire catalog.

Layer Part Number #11

Specifies a part number for the layer. The part number must be unique across the entire catalog.

Layer Part Number #2

Specifies a part number for the layer. The part number must be unique across the entire catalog.

Layer Part Number #3

Specifies a part number for the layer. The part number must be unique across the entire catalog.

Layer Part Number #4

Specifies a part number for the layer. The part number must be unique across the entire catalog.

Layer Part Number #5

Specifies a part number for the layer. The part number must be unique across the entire catalog.

Layer Part Number #6

Specifies a part number for the layer. The part number must be unique across the entire catalog.

Layer Part Number #7

Specifies a part number for the layer. The part number must be unique across the entire catalog.

Layer Part Number #8

Specifies a part number for the layer. The part number must be unique across the entire catalog.

Layer Part Number #9

Specifies a part number for the layer. The part number must be unique across the entire catalog.

Layer Type #1

Specifies a description for the layer.

Layer Type #10

Specifies a description for the layer.

Layer Type #11

Specifies a description for the layer.

Layer Type #2

Specifies a description for the layer.

Layer Type #3

Specifies a description for the layer.

Layer Type #4

Specifies a description for the layer.

Layer Type #5

Specifies a description for the layer.

Layer Type #6

Specifies a description for the layer.

Layer Type #7

Specifies a description for the layer.

Layer Type #8

Specifies a description for the layer.

Layer Type #9

Specifies a description for the layer.

Name

Specifies the name of the selected object. If the name is too long to entirely display in the box, point to the box to display the complete name as a tool tip. If the name is not defined by a rule, User Defined displays. If this name is generated by a naming rule, Naming Rule displays. If you type a name in this box, Smart 3Dx automatically changes the naming rule to User Defined.

Name Rule

Specifies the naming rule that you want to use to name this wall.

Default Name Rule

Names the wall using the format "WallSystem-<location>-<index>" where <location> is the global workshare location ID and <index> is a unique index number that starts at 0001. For example, WallSystem-1-0043.

Unique Name Rule

Names the wall using the format "<system>-WallSystem-<location>-<index>" where <system> is the name of the parent system to which the wall system belongs, <location> is the global workshare location ID and <index> is a unique index number that starts at 0001. For example, Structure System-WallSystem-1-0043.

User Defined

Select to specify the wall system name yourself in the Name box.

Parent System

Specifies the parent system for the object. Recently used systems that are appropriate to assign as the parent system for this object as well as the Select from Workspace and Select from Model options display in the list. The most recently used system displays at the top.

The parent system of the object must have an Approval Status of Working before you can change the Parent System value. If the Approval Status of the parent system is not set to Working, this value is read-only.

Select Interactively

Turns on or off the interactive selection. When this option is on, you can select the parent object in a graphic view or any of the explorers.

Select from Workspace ICON Select from Workspace

Displays the Select Parent System Dialog with the Workspace tab open. The workspace is the subset of the active model database you specified when you started your design session. Navigate the hierarchy to select the parent system, and then click OK.

Select from Model ICON Select from Model

Displays the Select Parent System Dialog with the Model tab open. The model is all of the objects in the active model database, including those that are not part of your workspace. Navigate the hierarchy to select the parent system, and then click OK.

Position

Specifies the relative position of the wall to the path. Fifteen positions are available. The location of positions 10 (center-of-gravity) and 15 (shear center) depend on the wall's section shape. The local z- axis of the wall and the center-of-gravity point of the section define positions 11 and 14. The local y-axis of the wall and the center-of-gravity point of the section define positions 12 and 13.

Priority

Specifies the priority assigned to the object system. Smart 3Dx uses the priority to group objects. To change the options on the list, edit the Structural Member Priority select list in Catalog.

Reference Layer Number

Specifies the reference layer number for the wall.

Thickness

Type the thickness of the wall.

Vertical Offset

Specifies the vertical offset between the object and the object's selected Position location.

Wall Cross Section

Specifies the name of the wall cross-section.

Wet Center of Gravity

Specifies the location of the wet center-of-gravity for the object.