Rules for Moving Route Objects - Intergraph Smart 3D - Help

Intergraph Smart 3D Electrical

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Intergraph Smart 3D
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Smart 3D Version
12 (2018)

Move Route Objects NAVIGATION

After you complete a cableway or conduit run, you can move the run features to alter the route, connection points, or component placement.

You can move route objects by selecting one or more features using the Move Command on the main ribbon bar, or using the Move From and Move To  commands on the modify feature ribbon bar. We recommend that you use Move to move large sections of network to maintain the connectivity. Use Move From and Move To to move a feature.

  • You can only move a route object if (1) you have Full Control or Write access to the permission group in which the object belongs, and (2) the object's Approval Status is Working.

You can move the following types of features:

Straight Features

  • Moving a straight feature moves the entire leg to which the feature is connected.

  • The move direction is always perpendicular to the axis of the straight feature.

  • A branch feature connected to the moved leg maintains its original angle.

  • Movement stops when parts on the associated leg overlap, or when they overlap with adjacent parts on connected legs.

  • When equipment moves, the leg moves with the equipment nozzle to remain collinear with the nozzle as much as possible.

To move straight features, select one of the orientation handles the software displays at the ends of the straight feature. This is the move-from point. The orientation handles allow you to move the feature in relation to the edge instead of the centerline. For example, use the orientation handles to align the bottom of a beam with the top of a beam.

Turn Features

  • If you move a turn to a position where two adjacent legs are collinear (that is, the turn reaches 180 degrees), the software deletes the turn.

  • The turn stops moving when it starts to overlap with an adjacent along-leg feature.

End Features

  • Moving the end feature changes the length of the straight feature.

  • Moving the end feature modifies the topology of the turn feature if it is connected to another leg. The default motion plane is the connected turn feature or along-leg feature.

  • You cannot move an end feature that is connected to a nozzle.

  • You cannot move the end feature past the point where the straight feature length becomes zero, such as the point where an end feature touches a nozzle or a free port of another feature.

Branch Features

  • If the branch and header are in the motion plane, the branch feature moves along the branch leg.

  • If the branch and header are not in the motion plane, the end of the branch leg and branch feature move to keep the branch angle constant.

  • You can move the branch feature along the associated straight feature. As you move the feature, the software dynamically displays the angle between the branch feature and the branch leg.

Along-Leg Features

  • You can move along-leg features along the straight feature on which you placed them. The software prevents you from moving the along-leg feature past the end of the run, or to a position that would cause parts to overlap.

  • Along-leg features that are not branches maintain a constant distance from the fixed end of the leg.

  • If an along-leg features such as an elbow or a transition is located at an end of the run, you can move the run using Move . You need not select the end feature to move.

  • You can move features only after you finish routing a run and placing components. Edit commands are not available until you complete routing or placement. You complete routing by right-clicking or by pressing ESC.

Free Leg

A leg is a set of continuously connected features routed in the same direction. A free leg has an open end and does not have a straight feature. An offline leg such as a branch is a free leg if it has an open end.

You can move an entire leg and maintain connectivity by moving any straight feature on that leg. Use the common Move command to move the straight feature. If the leg does not have a straight feature, use the Get Features > On Same Leg command on the right-click menu to select the leg.

With the route selection commands, you can select any section of route network by selecting any associated straight feature, along-leg feature, or end feature.

Cable Trays - Inline Leg

1

Leg 1

Leg 2 does not have a straight feature and has open end. When you move leg 1, the software also moves leg 2.

2

Leg 2 - Free leg

Inline Leg with a Straight Feature

1

Leg 1

Leg 2 has a straight feature and an open end. When you move leg 1, the software shrinks or stretches leg 2 depending on the move direction.

2

Leg 2

Cable Trays - Offline Leg

1

Leg 1

When you move leg 1, the software also moves leg 2.

2

Leg 2 - Free leg

Conduits - Inline Leg

1

Leg 1

Leg 2 does not have a straight feature and has open ends. When you move leg 1, the software also moves leg 2.

2

Leg 2 - Free leg

1

Leg 1

Leg 2 has a straight feature and has an open end. When you move leg 1, the software shrinks or stretches leg 2 depending on the move direction.

2

Leg 2

Conduits - Offline Leg

1

Leg 1

Leg 2 has a straight feature and has an open end. When you move leg 1, the software also moves leg 2.

2

Leg 2 - Free leg

Boundary Connections

When you move cable trays or conduits at boundary connections, the software modifies the associated network. See Moving at Boundary Connections.